Hoi4 convoy escort fleet. You should also have a naval invansion support/trade escort fleet on convoy escort + medium risk and your choice of repair. Hoi4 convoy escort fleet

 
 You should also have a naval invansion support/trade escort fleet on convoy escort + medium risk and your choice of repairHoi4 convoy escort fleet  60 attack will one shot convoys if they land a hit

A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. When assigning a fleet to convoy escort duty, does convoy escort duty protect only the one nation's convoys or all faction members' convoys? In the air. In general, it's best to deathstack all your ships under your best admirals so you should have max 3 fleets for the types of missions you do. all in all one task force for me is about 25. This configuration would be useful if we use destroyers adapted with sonar to hunt submarines only, avoiding large squadrons. This is the most effective way to win naval battles, having a numbers advantage is always a good thing. This page was last edited on 16 January 2022, at 17:51. 399 977. k. . Reply. I have tried convoy escort, convoy raid, patrol coast. Generally in MTG you wipe out the bulk of a nations fleet using a decent deathball strike force, then once its dead it is purely subs left raiding for them, so after the main fleet is dead or severely crippled, split off a number of your destroyers into convoy escort stacks, much like how you split off your destroyers to patrol (or you could. i think the most cost efficient is destroyers with anti submarine stuff (depth charges, sonar) you can use about. You can make one huge task fleet of escorts across every zone you want trade to go through. You can look in the hoi4 defines for "SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS" and will see that it equals 3. my capital fleets consist of 3-4 carriers (with CAS wing included for land support), 4-5 BS, 5-8 heavy cruisers, 8-12 light cruisers, 24 destroyers, 2 submarines. Sometimes a separate fleet for Invasion Support and/or Mine Warfare. Subs take longer to retreat, even while hidden and depth charges got their hit profile buffed (though their hit chance multiplier was nerfed, overall a buff to depth charges against faster subs). Stripped-down light cruisers with the cheapest gun, best engine, best radar and as many plane catapults as you can fit on "Never Engage" and Patrol. Subs are used for convoy raiding, light ships can also be used to escort shipping and disrupt enemy raiders. 6-8 CA. In terms of 1:1 fighting directly, without strategically controlling regions but rather tactically defeating their fleets/task forces, you ideally will have task forces of two patrol fleets with one heavy strike force, and one. Ships can hover together depending on the mission type, strike force is one fleet together, if we have destroyers on convoy escort, a way of implementing tactical nuke strike on convoy escort is with spotting via spotting fleet or with scout planes to track the exact location for the strat bombers. Naval Invasion support also does escort the invading fleet, which is quite useful since convoy escort isn't always 100% reliable and may be occupied protecting some supply convoys. If the enemy is utilizing naval bombers, it would be prudent to. So if I've got stuff going on Pacific, Atlantic, and Med all at the same time, it gets complicated. 2) The best raider fleet is level III or IV subs with radar because they hide and find things easy enough. The +% sub visibility can spell the end of a sub task force. However, due to its Carrier focus and offering ideal bonuses only for strong. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. It can also be very effective to make groups of gunboat DD/CL's just to go and start fights with convoy escorts. TAC have better range, and can switch back and forth between the ground and sea war, as needed. Nah, just one or two fleets liek that is good. An Escort Group consisted of several small warships organized and trained to operate together protecting trade convoys. •. Each doctrine has a convoy defence doctrine path. While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting. Mining can also help. Posted by u/Trade_Winds_88 - 1 vote and 1 commentMaybe put 1 charge on them for extra deterrent if its that much of a threat. If their fleet just sits in port somewhere on strike force, you might need to draw them out The way I like to draw the AI out is subs + naval bombers. Subs Detection: are Cruisers worth being added for convoy escort Destroyers. r/hoi4. Controversial. And if you base your strike fleet too close the port strikes will be devestating. Naval bombers are also great to deal damage to enemy subs and escort fleets. Convoy Escort and Strike Force composition. - Each naval region has a certain amount of superiority depending on the strength of each fleet. Deviant113 • 6 yr. I will explain more to what that means later. Convoy Escort: Protects your convoys against enemy ships. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. Set my fleet up in Vietnam and just waited. For organisation and control, the navy is divided into one or more fleets. Assign all of them to one fleet, but distribute them among 8-10 task forces in that fleet. Escort Carriers and Light carriers were a "thing" in WW2 naval operation. I have task forces set to patrol in each area that I want to cover. What's everyone's strategy for convoy escort in the Pacific theater as the US? I haven't played a whole lot of the US since. Then set them on convoy raiding 2: Anti sub. All numbers support up to 3 decimal places. Spotter planes on Cruisers only help in the detection phase. Hulls are the foundational component of ships, and are unlocked through research. A single Naval Yard outputs 2. What is the optimal amount of submarines for convoy raiding in 3 regions. At the start of the game, each country will have a selection. Radar only matters in 2 cases. When a fleet has decided it won't send anything to a particular battle, no changing of settings and missions in the fleet will trigger a reconsideration of the decision. Navy is all about attacking and defending convoys. 60 attack will one shot convoys if they land a hit. Set your older subs on patrol, engage at low risk, so they won't fight. Time that the enemy has to naval bomb you. Go to hoi4 r/hoi4. Create a destroyer escort for convoy escort mission. TODO number of ships needed, efficiency. It'll be very annoying, but all you need to do is take France out (ally with Germany) and then follow the same steps. Subs are used for convoy raiding, light ships can also be used to escort shipping and disrupt enemy raiders. g. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Navies in HoI4 are a classic example of the Pareto Principle. Do not activate navy until sea lion is ready to go since the ENG navy will be ready to murder your fleet. Hearts of Iron IV (HOI4) stands as an exceptional grand strategy game, entrusting players with the mantle of a nation’s leader, granting them unprecedented control over their country’s destiny. Naval exercise. Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. The normal US stuff. Mining can also help. In the Sea of Biscayne a fleet with 4 task forces is only at 3-11% yet it says escort presence in area is 85% that's 32 ships in a single sea region with naval bombers also there. Since convoy efficiency is so important for Japan, a lot of the early game for me is spent building convoys and more convoy escort DDs. youngtuna Recruit. I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. They're fairly cheap and have low visibility, high speed, high detection, and good AA capability. I have seen 1 of these DD's go sink 4-6 Convoys and a enemy DD by itself but get sunk. 40-50 DD. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. r/hoi4. Convoy raiding and convoy escorting I'll have 10 task forces in each. Guide to naval refits in HOI4 EU4 with my Dad! (Ottomans) ROB'S GUIDE TO HOI 3 (video tutorial). a. However, in reality CVEs and Spotter planes offered both some detection and some kill capability (unfortunately you cannot give your CVE aircraft manual orders while they are on a Convoy Escort mission, or any other mission). Content is available under Attribution-ShareAlike 3. My fleet instantly disengages, leaving my convoys to die. Set this fleet on minelaying and fill every zone in the med to a thousand mines. Any enemy submarine fleet can find themselves quickly being sunk by an enemy carrier strike force due to their low air defence. If you really must, then the HK fleet task forces look like: 1xCL3 - 1xCL3 - 1xCL3 - 7xDD3 - 7xDD3 The CL3s have 4x FPC2 and the best sonar and radar, their task forces are set on DNE and Patrol. Since sea areas are large, convoy escort usually works better smaller the patrol areas are. Then keep the main fleet together. A fleet of four level II carriers with a few other capital ships and a bunch of escorts (destroyers and light cruisers) with 3-4 escorts per capital ship is a good number. CE: Escort Carriers can be made using the 1936 hull with basic engine, a single hangar, and possibly 1 AA module. Puppet and annex to get the fleet. Aug 24, 2016. We have already discussed how missions are changed as well as basics of the new spotting system in a previous diary and a future. These are “Fleet in Being“, “Trade Interdiction” and “Base Strike”. I tried to build small "task forces" of around 5 anti sub destroyers each, but they got wrecked pretty quickly. In the Sea of Biscayne a fleet with 4 task forces is only at 3-11% yet it says escort presence in area is 85% that's 32 ships in a single sea region with naval bombers also there. I created a fleet with a single task force of destroyers to do convoy escort missions in the Mediterranean sea zones. Which is primarily given by more ships. Naval superiority status is EXCLUSIVELY a numbers game, so have cheap destroyers on convoy escort . Finally Wolfpack of submarines for convoy raiding. Developed by the esteemed minds at Paradox Interactive, this latest installment of the beloved series aims. The secondary purpose can be AA -- by adding more AA guns, AE -- add extra secondary guns (the same size as a destroyer's main weapons), and/or. Seriously though. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. Make enough of them to have 100% escort efficiency (I'd say more than 50 for naval majors). S. Otherwise they stay in port. Mines sweeping. Extremly costly for medium gain, but if you have the oil, it works quite nice. TottHooligan • 9 mo. For patrols, I assign (2) CL and (4) DD. So using the convoy escorts mission is the key. was and is atm. One submarine fleet of several small (10) submarine task forces, one for each sea region I want to cover for convoy raiding That covers all the ships I have right now. r/hoi4. First you send a few iron coffins on mission to get engaged and while the brits are busy sinking you you send the main fleet as escort for your landing party. The system also allows you to build a number of ship classes that have been requested a lot, without having to add new subtypes. ago. Surface raiding, especially in the med, is extremely dangerous even for human players in MP games, so it would probably be suicide for an AI, but I 100% agree that UK should be putting every single ship on. A new decision is only made if the enemy adds additional task forces to the battle. Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. 5. nice 3 year necro, ♥♥♥♥♥♥♥. Overall against the AI its viable, but adding some CLs will help a lot. You can do this by: Clicking create a. The first thing you should do in any navy game is to group your fleet into one death stack (press F2 select all the seperate task forces and press G) and then split all submarines from your main fleet. ago. 1, this exact same setup gave me 100%. Even then, most of the time lost is spent closing the distance with the convoy, which is something even big sub fleets have to do. All of that goes into 1 location, and I deploy the fleet when it has 4 CV. You can even then sent out your strike fleet to destroy the convoy escort. Suffice to say that you should have air superiority and plenty of naval bombers while doing. Two slots of torpedo twos on a sub is enough to instantly sink a convoy in the first volley if you are lucky. Bombers can be NAV or TAC. Make enough of them to have 100% escort efficiency (I'd say more than 50 for naval majors). 5 strategic regions. Old. You want to keep them at least smaller than twice your enemy's convoy escort fleet size. Subs primarily raid convoys so your convoy escort fleet needs the anti sub modules more than screening fleet. However, players must keep some rules of thumb in mind: These ships are recommended in a strike fleet: 3-4 CV. We’d. while a strike force or patrol might decide not to start an engagement in the first place based on strength comparison, a raider will always initiate battle against spotted convoys -- except on Do Not Engage. 0 (La Resistance). In large sea zones, or in cases a fleet is responsible for multiple zones, it can take days for ships to fully reinforce. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Most subs are slow, and the "convoy escort" mission doesn't really require fast fleets. Y. ] Convoy protection: Destroyers, to screen your convoys. And the targeting is spread so if you have too few raiders, the convoy can run away with few casualties!To minimise convoy losses, it is important for a fleet performing convoy escort to achieve 100% escort efficiency. Just including these will drastically improve your ground campaign. Order a task force to perform exercises in the region adjacent to the closest naval base. You will see the new fleet listed in the box at the top right. Go to hoi4 r/hoi4 • by. It's all fantasy land with subs ruling the waves. I then went off and did other things in my Japanese Empire, I come back to find that more than 15 divisions have. These are “Fleet in Being“, “Trade Interdiction” and “Base Strike”. With no way of redirecting the convoy routes, the veins of the British empire goes through there. 1 Effects of mines. Escort group. Again, before the meta changed in the game, most players would usually choose “Base Strike“. For task forces on both missions, have DD with (2) Depth Charge 2 (or better) and Sonar 2. Jump to latest Follow Reply. You don't have to make fleets for specific taskforces, you make fleets for regions and then put taskforces in to them that you want to operate there. Thanks! Will do. This is the basic concept of a "Fleet in Being" where you can control multiple. Kaijo Goei Sotai is for Convoy Escorts(the Japanese were not to keen on defending their covoys until later in the war) Kirai Fusetsu-ka is for Minelayers Taiheiyo Kantai is for Convoy Raiding Bonus, the shipsclasses I build for this: Ship designer: Kure Naval Arsenal 1936 SS: Kaidai VI Class 1936 DD: Kagero Class(Torpedo Destroyer)Submarines make very very poor convey escorts since they are slowing your fleet down considerably and can not respond to the SOS call of your convoy fleet in time. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. Not to mention patrolling takes a long time compared to finding convoys. I would still recommend the Escort Fleet Designer, as you need a bit of range to cover the.